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Luna Observatory Environment in UE4

My Submission for the DES306 Environment Art Module.

This was my first full scale environment I made using PBR, texturing and modelling skills which I've made and textured all the assets/ models in this scene as well as generating the tileables, and placed in UE4 for rendering.

2D Concept Render #1

2D Concept Render #1

2D Concept Render #2

2D Concept Render #2

Overview

Overview

Materials created in substance designer

Materials created in substance designer