Work I did for the protagonist for the volunteered honours game project Roykfern, a musical, narrative adventure point and click game about mental health and anxiety that takes place in a kingdom inhabited by shape-like humanoids who lost touch in their music. I worked on the design for the main protagonist Roland, a pyramid shaped traveller, who seeks to bring music back to his kingdom as well as rediscovering his roots.
I was in charge of all the character designs, character sprites and concepts for this game.
See it here: https://arrowgames.itch.io/roykfern