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I SEE YOU - Sam

Player Character Model I made for my masters project I SEE YOU, a 1v1 hide n seek, stealth game where players assume the role of kids trapped in a nightmarish realm and forced to play a deadly game of hide n seek where they both play the role of hider and seeker, and must eliminate the other player with their death stare.

Sam was first modelled as a low poly in Blender, before transferring to ZBrush to develop high poly which I then baked and textured in Substance Painter. I was inspired by the art style of Little Nightmares and Hello Neighbour.

Render #1

Render #1

Render #2

Render #2

Render #3

Render #3

Sam Turntable

Sam Turntable

Sam's Model in Sketchfab

Wireframe on Textured

Wireframe on Textured

High Poly in ZBrush

High Poly in ZBrush

Render in Unreal Engine 5

Render in Unreal Engine 5

Sam - In-Game #1

Sam - In-Game #1

Sam In-Game #2

Sam In-Game #2

Concept Art

Concept Art

Concept Art #2

Concept Art #2

Sam Orthographic

Sam Orthographic

Sam Concept Art ALT Colours

Sam Concept Art ALT Colours

Texture Maps

Texture Maps